#include <TimelinePositioner.h>
Single-instance class that determines the pixel position of an item based on Timecode. Used by TimelineComponent and children.
◆ TimelinePositioner()
| Timeline::TimelinePositioner::TimelinePositioner |
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◆ ~TimelinePositioner()
| Timeline::TimelinePositioner::~TimelinePositioner |
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◆ close()
| void Timeline::TimelinePositioner::close |
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inlinestatic |
◆ getInstance()
◆ getPositionForTimecode()
| float Timeline::TimelinePositioner::getPositionForTimecode |
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Time::Timecode | time | ) |
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Determines the position based on an input Timecode
◆ getTimecodeForPosition()
| Time::Timecode Timeline::TimelinePositioner::getTimecodeForPosition |
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float | position | ) |
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Determines the Timecode based on an input position.
◆ open()
| void Timeline::TimelinePositioner::open |
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inlinestatic |
◆ setTimelineBounds()
| void Timeline::TimelinePositioner::setTimelineBounds |
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juce::Rectangle< int > | newBounds | ) |
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◆ instance
◆ timelineBounds
| juce::Rectangle<int> Timeline::TimelinePositioner::timelineBounds |
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private |
The documentation for this class was generated from the following files: